Oculus Quest, Rift and Vive
Unity, 3ds Max, Substance Painter, Adobe Photoshop
4 months
3 people
Unity Developer, Programmer, 3D Modeller, Lighting & Post-Processing, UI Designer
My Mechanical Mother is a Final Year Project 02 that utilizes motion capture technology to bring the animations in the game to life. This technology captures the movements and actions of real-life actors, resulting in realistic and fluid animations for the characters in the game.
In this project, I was responsible for :